Retroville View source History Talk (0) Retroville Area Level: 40 NPCs: Goddard Jimmy Neutron Rook Velma: Retroville is the home of Jimmy Neutron, boy genius. However Retro currently had 4 new Nanos that were available besides the original 36. The FusionFall Wiki in: Nickelodeon, Nickelodeon Locations, Locations, A to Z. ↑ This only refers to the Nanos from the original game.New emotes were added that allowed the player to sit and lay down.
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Retro Gamemaster Przzy clarified that FusionFall Universe was searching for new members to join the Retro team so they could be trained on how to develop the game, so the project could come out of hiatus. This announcement caused an uproar in the community, and caused multiple users to leave the community. This halted development of the Time Squad Part 2 Update, and the Retro Expansion Update. He also announced his, Dogon's, and Womayhem's departure from FusionFall Universe. On April 6, 2020, the director of FusionFall Retro, Devan Baker, announced that due to "key members of the team no longer being able to provide the necessary resources", the game would not be receiving any more content updates for the foreseeable future. With this discovery came many new seasonal events and permanent content updates, with entire expansion sized updates being planned in the future. Not long after the release of the Past, the Retro dev team discovered out how to add brand new content into the game. On September 27, 2018, the Past Area was released, making the entire original game playable. On August 5, 2018, the Future (Sneak Peek) Area was released, along with missions, nanos, online play, and chat.
at the time.Ī demo of the game that included the tutorial was released in the days following August 1, 2017, after database issues hampered the originally intended date. However, it did not contain trading, groups, buddies, races, etc. With the need to overhaul the game client, delaying Retro by several months, the team opted to initially publish the first four levels of the Future. There was originally planned to be a three-day closed beta, tested by forum users who got randomly chosen to receive the special key. In late December 2016, FusionFall Retro was officially announced to the public. After witnessing their skills in action, the Legacy team partnered with them, and dubbed their client 'FusionFall Retro', which they decided to replace the Legacy demo with, since Retro's alpha state would've been playable at the same time as the Legacy demo would. Using their skills in constructing a multiplayer framework, they developed a multiplayer client which contained the original FusionFall gameworld. They had taken an interest in FusionFall Legacy, and were concerned over how the team wanted to create a single-player version of the game first before converting it into a multiplayer game, as that would've caused problems in the future which would've resulted in much more work than was needed to achieve their goal. These individuals were Joshsora, Kevman95, and Womayhem. It twisted time and caused the Fusions to come back to life however, each one now had special powers.After the FusionFall Legacy live-event, the Legacy dev team were contacted by a group of people who specialized in bringing back old MMO games. The Fusion wasn't a Fusion the Fusion was a human - but not an ordinary human, a human that can control time: the reincarnation of Fuse!
The story he made up involved a Fusion gaining time powers and scattering time to other places.Īfter the hero defeats Fuse, a Fusion survives and resurrects Fuse. He decided to put some of his real life friends in the game. A twelve-year-old named William Richter (Fusionwilliam) won the contest. In March 2012 Cartoon Network put up a suggestions forum for the game.